Lena Chappelle


Making Music, writing worlds


Lena Chappelle has always been fond of telling stories, from rambling into a tape recorder at a young age, to failing a middle school writing assignment for including aliens. These stories have manifested in songs, poetry, chamber music, video games, and more.

While education at Cornish College of the Arts focused on music composition, Lena has mostly used these powers for good: accompaniments for dance choreographers, classroom education software, video games and more. Most notable are her contributions to critically-acclaimed PC game Guild Wars 2 as a designer and composer. 

She is the author of City of Tigers, the first book in a new fantasy series Under the Sunstone. Her second novel, a sci-fi coming-of-age story, is currently in the works.


News & Updates





  • Guild Wars 2 Heart of Thorns - ArenaNet, LLC
  • Super Adventure Box - ArenaNet, LLC
  • Dead State - DoubleBear Productions
  • Guild Wars 2 - ArenaNet, LLC (Additional)
  • Music Madness - The Lorenz Corporation
  • The Operational Art of War III - Talonsoft (Additional)
  • World at War: A World Divided - 2by3 Games (Additional)

Other Music

  • Acoustic Collection (Compilation Album)
  • Into the Earth, Into the Sky - Dance, choreographed by Karen Brown
  • Observations of Nature - Dance, choreographed by Karen Brown
  • Descent - Performed by Seattle Chamber Players
  • Sandstorm - Dance, choreographed by Soleil Chappelle
  • Samsara - Dance, choreographed by Victor Reyes
  • Lightningfield - Dance, choreographed by Pilar Villanueva
  • Range Finding - Performed by The Esoterics
  • O Defender - Performed by Pacific Rims Percussion Quartet
  • Child of Light and Dark - Performed by Saint Helens String Quartet

Reel 2015

by Lena Chappelle



Raised by his mother in the small town of Havlandsby, young Sigurd watches the projektors make their rounds, ensuring that water fills the wells and keeping the town lit and warm in the dark, cold winters. Their communion with the elements is as old as the world itself, but the projektors are losing their influence, and fewer of them are being born. Their duties are slowly being taken over by inanimate objects—the machinae—and the people they serve are fleeing their homes in droves for the cities. 

After Sigurd’s mother dies, he joins the exodus to Tigrebyn, the City of Tigers, where he must fend for himself among the petty thieves and heartless merchants. Finally Sigurd meets Ragna, who has taken it upon herself to track and protect the remaining projektors, now punished for practicing the ancient art of projeksjon and labeled conspirators against the Crown. Sigurd’s particular art is nothing as mundane as bringing forth light, warmth, and water: he can command the very air to transform the sounds in his head into complex musical compositions, conducting an invisible orchestra of instruments and effects. 

The professors at the University, who answer to the Queen, wish to use Sigurd’s gift to invent the greatest machina yet—but first they must bend him to their will.



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